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	<title>Comments on: Large/irregular groups without large/irregular parties</title>
	<atom:link href="http://d20.heardworld.com/?feed=rss2&#038;p=924" rel="self" type="application/rss+xml" />
	<link>http://d20.heardworld.com/?p=924</link>
	<description>Reviews, reports, and musings on role-playing and miniatures games</description>
	<lastBuildDate>Mon, 06 Sep 2010 10:48:24 -0700</lastBuildDate>
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		<title>By: Icosahedrophilia</title>
		<link>http://d20.heardworld.com/?p=924&#038;cpage=1#comment-10050</link>
		<dc:creator>Icosahedrophilia</dc:creator>
		<pubDate>Wed, 13 Jan 2010 18:57:14 +0000</pubDate>
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		<description>PS: To clarify, I will still play the &quot;big bads&quot; or monsters/NPCs who affect the plot in major ways. Stunt Doubles will play monsters who are just around for a fight or two, or perhaps recurring henchmen, but not bosses. Also, I&#039;m thinking that the Stunt Doubles are players who cannot commit to regular attendance but want to play once in a while. Thanks for the comment!</description>
		<content:encoded><![CDATA[<p>PS: To clarify, I will still play the &#8220;big bads&#8221; or monsters/NPCs who affect the plot in major ways. Stunt Doubles will play monsters who are just around for a fight or two, or perhaps recurring henchmen, but not bosses. Also, I&#8217;m thinking that the Stunt Doubles are players who cannot commit to regular attendance but want to play once in a while. Thanks for the comment!</p>
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		<title>By: Penguinsushi</title>
		<link>http://d20.heardworld.com/?p=924&#038;cpage=1#comment-10049</link>
		<dc:creator>Penguinsushi</dc:creator>
		<pubDate>Wed, 13 Jan 2010 18:53:59 +0000</pubDate>
		<guid isPermaLink="false">http://d20.heardworld.com/?p=924#comment-10049</guid>
		<description>Hmm.  That&#039;s a very interesting idea.  I occasionally have this problem too - my group is currently at 6 - which is on the large side of manageable (for me).  I don&#039;t like bisecting into two different games because we all like playing together - and your solution addresses that.

However, I&#039;m not sure all my players would be satisfied or have as much fun if they were relegated to Stunt Double for long periods...  ...and if they&#039;re not having fun, I&#039;m not.

I have often wondered how well having other players running monsters would be.  On one hand, if they&#039;re straight from the book, it would free me up for more adjudication.  On the other hand, if the &#039;monster&#039; has some personality, knowledge or something otherwise plot-related (as many monsters in my games do), this might be impractical.

Keep me/us posted on how this goes.  I&#039;m interested.

~PS</description>
		<content:encoded><![CDATA[<p>Hmm.  That&#8217;s a very interesting idea.  I occasionally have this problem too &#8211; my group is currently at 6 &#8211; which is on the large side of manageable (for me).  I don&#8217;t like bisecting into two different games because we all like playing together &#8211; and your solution addresses that.</p>
<p>However, I&#8217;m not sure all my players would be satisfied or have as much fun if they were relegated to Stunt Double for long periods&#8230;  &#8230;and if they&#8217;re not having fun, I&#8217;m not.</p>
<p>I have often wondered how well having other players running monsters would be.  On one hand, if they&#8217;re straight from the book, it would free me up for more adjudication.  On the other hand, if the &#8216;monster&#8217; has some personality, knowledge or something otherwise plot-related (as many monsters in my games do), this might be impractical.</p>
<p>Keep me/us posted on how this goes.  I&#8217;m interested.</p>
<p>~PS</p>
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