Icosahedrophilia Podcast, Episode 70: Desert of Desolation, Part 1

Ahoy there, adventure fans! Episode 70 of the Icosahedrophilia pocast launches a new adventure, “Desert of Desolation,” played on September 26, 2009. Please listen now or subscribe via iTunes, Zune, or plain old RSS. This episode features the following segments:

  • Weighing Anchor: Erika Lieberman of Sonic Legends calls for your initiative roll.
  • The Staging Area: I briefly describe the situation at the end of “The Sands of Time, Part 6,” and refer listeners to the “Story Thus Far” episode for summaries of the campaign to date. In the last couple of episodes, our heroes came upon a ruined sailing ship—half-buried in desert sands—called the Sundered Oath. To no one’s surprise, the adventurers got into a conflict with the belligerent ghostly crew. At the end of part 6, Lithian’s well-timed bluff brought an end to the hostilities.
  • The Weather Report: Unable to sustain Lithian’s lie convincingly, the crew of the Broken Promise once again find themselves battling the ghostly crew of the Sundered Oath.
  • The Prop Shop: I describe the 3D cardstock model that I created to represent the half-buried Sundered Oath. Since the title of this adventure came from a D&D Miniatures set that is now out of print, my FRP Games pick of the episode is the D&D Miniatures Legendary Evils set, which you can purchase from FRP Games by the booster or by the case.

FRP Games

I hope that you enjoy “Desert of Desolation, Part 1,” and that you’ll return when the campaign continues in “Desert of Desolation, Part 2″!

I have more to say about this …

Icosahedrophilia Podcast, Episode 69: The Sands of Time, Part 6

Let’s do this, adventure fans! Episode 69 of the Icosahedrophilia pocast presents the concluding segment of our adventure “The Sands of Time,” played on August 29, 2009. Please listen now or subscribe via iTunes, Zune, or plain old RSS. This episode features the following segments:

  • Weighing Anchor: Tracy Hurley, a.k.a. Sarah Darkmagic, calls for your initiative roll.
  • The Staging Area: I briefly recap “The Sands of Time” parts 1–5, and refer listeners to the “Story Thus Far” episode for summaries of the campaign to date. In part 5, our heroes came upon a ruined sailing ship—half-buried in desert sands—called the Sundered Oath. To no one’s surprise, the adventurers got into a conflict with the belligerent ghostly crew.
  • The Weather Report: The PCs’ clash with the undead crew of the Sundered Oath continues.
  • The Prop Shop: I describe the repainted Hoard Scarab Larva Swarm miniatures that I forgot to mention in the last session and give some credit where credit is due for the boat-in-the-desert setting. My FRP Games pick of the episode is the Savage Worlds Customizable GM Screen, which is actually useful for any game, and is the GM screen I use at my table.

FRP Games

I hope that you enjoy “The Sands of Time, Part 6,” and that you’ll return when the campaign continues in “Desert of Desolation, Part 1″!

I have more to say about this …

Icosahedrophilia Podcast, Episode 68: The Sands of Time, Part 5

A storm is brewing in western Karvahl, adventure fans—a sandstorm. But before that storm blows in, our heroes must navigate the Taworri Desert, where—in episode 68 of the Icosahedrophilia pocast, presenting “The Sands of Time, Part 5,” played on August 29, 2009—our heroes will stumble upon one of the desert’s best-kept secrets, and perhaps a key to the deeper truths locked within Jacques’ dreams. Please listen now or subscribe via iTunes, Zune, or plain old RSS. This episode features the following segments:

  • Weighing Anchor: NewbieDM calls for your initiative roll.
  • The Staging Area: I briefly recap “The Sands of Time” parts 1–4, but refer listeners chiefly to the “Story Thus Far” episode for summaries of the campaign to date. Part 4 focused mainly on the PCs’ stab westward into the Taworri Desert, and was dominated by a somewhat clunky skill challenge that carried that travel forward.
  • The Weather Report: Jacques gets déjà vu as the crew of the Broken Promise travels into the same canyon that Jacques envisioned in his dreams of death.
  • The Prop Shop: I explain a bit more of what I was trying to accomplish story-wise with the dream sequence and some other elements of the campaign, and I mention again our use of the Sea Wyvern map from Dungeon #141 for the Broken Promise. I also describe some of the repainted miniatures used in this play segment. See relevant photos in the extended show notes, but you might want to wait until after you’ve listened to the episode, or some surprises may be spoiled. My FRP Games pick of the episode is the Warriors of the Ghostlight Fen expansion for D&D HeroScape; in the Prop Shop segment, I explain why.

FRP Games

I hope that you enjoy “The Sands of Time, Part 5,” and that you’ll return for the continuation in “The Sands of Time, Part 6″!

I have more to say about this …

DriveThruRPG reviews for May 9–22, 2010

During the two weeks spanning May 9–22, 2010, I reviewed the following products for DriveThruRPG:

Yes, that’s a lot of reviews. I went on a bit of a binge, in an effort to reduce my “waiting for reviews” queue. That queue is still pretty long, actually, but it’s shorter than it was.

Icosahedrophilia Podcast, Episode 67: The Sands of Time, Part 4

In Stormhaven, numbers formed out of consecutive digits—numbers like 67—are considered to be auspicious, and generally unlucky. Will that superstition hold true for the crew of the Broken Promise in episode 67 of the Icosahedrophilia podcast? You’ve been holding your collective breath, adventure fans, wondering how the adventure could possibly run for three more hours despite a TPK at the end of part 3. Once you pop “The Sands of Time, Part 4″ into your favorite MP3 player, all things—well, some things, anyway—will be revealed! Please listen now or subscribe via iTunes, Zune, or plain old RSS. This episode features the following segments:

  • Weighing Anchor: Ed Katayama, proprietor of my friendly local game store, A Hidden Fortress in Simi Valley, calls for your initiative roll.
  • The Staging Area: I briefly recap “The Sands of Time, Part 3,” but refer listeners chiefly to the “Story Thus Far” episode for summaries of the campaign to date. Part 3 ended with a total party kill …
  • The Weather Report: No, I’m not going to tell you here. Listen to the episode already!
  • The Prop Shop: I explain why things worked out they way they did. I also described my use the free downloadable Skill Challenge Tiles available at the Dazed (Save Ends) blog, and explained why I probably won’t use them much, if at all, in the future. The discussion of skill challenges included references to the Tome Show’s recent double-header of skill challenge episodes and the skill challenge resources offered at the At-Will and Critical Hits blogs; I should also have mentioned Dungeon’s Master. My FRP Games pick of the episode is the Player’s Strategy Guide, new from Wizards of the Coast.

FRP Games

I hope that you enjoy “The Sands of Time, Part 4,” and that you’ll return for the continuation in “The Sands of Time, Part 5″!

I have more to say about this …

Icosahedrophilia Podcast, Episode 66: The Sands of Time, Part 3

It’s time to execute Order 66, adventure fans! Oh, wait. That’s a different franchise, a different RPG, and a different podcast. You’ve been eagerly waiting for episode 66 of the Icosahedrophilia podcast, presenting part 3 of “The Sands of Time,” recorded on August 29, 2009! Please listen now or subscribe via iTunes, Zune, or plain old RSS. This episode features the following segments:

  • Weighing Anchor: I call for your initiative roll myself on this momentous episode.
  • The Staging Area: I briefly recap “The Sands of Time, Part 2,” but refer listeners chiefly to the “Story Thus Far” episode for summaries of the campaign to date.
  • The Weather Report: The PCs’ battle against a trio of beholder-riding mind flayers comes to its thrilling conclusion.
  • The Prop Shop: There’s not too much to add to episode 64′s Prop Shop with regard to miniatures, maps, and such, since we just continued the same battle. My FRP Games pick of the episode is Paizo’s new deck of GameMastery Face Cards: Enemies.

FRP Games

I hope that you enjoy “The Sands of Time, Part 3,” and that you’ll return for the continuation in “The Sands of Time, Part 4″!

I have more to say about this …

Icosahedrophilia Podcast, Episode 65: The Sands of Time, Part 2

I’m not quite sure how I did it, adventure fans, but I managed to publish episode 65 of the podcast without posting the show notes. That episode featured part 2 of “The Sands of Time,” recorded on August 29, 2009! Please listen now or subscribe via iTunes, Zune, or plain old RSS. This episode features the following segments:

  • Weighing Anchor: Aeryn “Blackdirge” Rudel of Blackdirge Publishing and Goodman Games calls for your initiative roll.
  • The Staging Area: I briefly recap “The Sands of Time, Part 1,” but refer listeners chiefly to the “Story Thus Far” episode for summaries of the campaign to date.
  • The Weather Report: The PCs continue their fight against a small band of beholders and mind flayers. Nothing too demanding, you know.
  • The Prop Shop: There’s not too much to add to episode 64′s Prop Shop with regard to miniatures, maps, and such. My FRP Games pick of the episode is The Plane Above: Secrets of the Astral Sea, WotC’s latest D&D supplement.

FRP Games

I hope that you enjoy “The Sands of Time, Part 2,” and that you’ll return for the continuation in “The Sands of Time, Part 3″!

I have more to say about this …

DriveThruRPG reviews for April 4–10, 2010

During the week of April 4–10, 2010, I reviewed the following products for DriveThruRPG: